6/1/2023 0 Comments Solar ash opencritic![]() The forest level truly felt riveting and set the tone of horror that the player will encounter in the game. This level had sold me on Slender: The Arrival for the Nintendo Switch, but everything afterward felt lacking and repetitive. ![]() I would restart this level several times while also learning the locations of each missing page through multiple playthroughs. Often times it became difficult or confusing on why Slender Man caught you. Plus the added shake and distortion of your field of view gave visual cues on where not to go, while also making it difficult to get a bearing on your surroundings. ![]() This level felt exhilarating as the music and the audio design help drive the fear of being hunted. It is never fully explained, but you need to gather eight pages before Slender Man ends your journey. You come across random snippets of information, such as photos and flyers, to piece together the overall narrative behind Slender Man.Įventually, after a small amount of time, you get to the fabled forest level that Slender Man looms in. You are then greeted with an eerie music track that sets the nerve-wracking mood, keeping you on high alert. ![]() The farther you go, the darker the night sky becomes, until you finally reach the forest. The day is set around sunset as you explore the house and the surrounding field looking for clues. The ambiance, the graphics, and the use of the cam footage point-of-view all blend well when you start the game. Slender: The Arrival, on the other hand, did deliver on the scary but fell flat once you pass the original Slender Man: The Eight Pages portion. I would play games like Resident Evil and Devil May Cry, which were horror adjacent, but since the player could fight back, it was never truly scary for me. I’m somewhat of a horror junkie when it comes to television and film, but never in video games. Both IPs grew in fame because of their online appeal on various social media platforms. Slender: The Arrival reminds me of Five Nights at Freddy’s in terms of popularity. I had always heard of the Slender Man game made by Parsec Productions via YouTube, as it was a popular game for ‘Let’s Play’ gamers to use as content for their channels. The game runs smoothly, and the entire Slender experience has been ported over successfully on the Switch, but there are some aspects of the game that don’t work on the go. Slender: The Arrival is a game about the fabled Slender Man, who has risen as a prominent horror figure in pop culture alongside MoMo. There is currently a lack of horror games on the handheld hybrid, so it’s refreshing to see this game make an appearance on the Switch alongside other games like Resident Evil and Outlast. Respecting your games integrity and treating games as an artform is sadly something to be praised for in the year 2021.Slender: The Arrival by Blue Isle Studios has made its debut on the Nintendo Switch. it retails for $40 and no part of the game seems to have been sacrificed in the name of greed. It is also important to mention that this is a complete game, that is technically quite sound (minus a few frame drops here and there). The story is somewhat lightweight, however if you take the time to explore and uncover all of the hidden journals, voidrunner caches, and participate in the side quests you will be met with some very good writing and some very good voice acting that will flesh out the world of solar ash and its genuinely interesting and diverse cast characters. With a unique take on gameplay that has a bit more of a focus on platforming rather than combat it reminds me quite a lot of games like The Pathless, and some of the the 3d sonic games, (although it can take a bit of getting used to) moving though the ultravoid is extremely fluid and satisfying. With a unique take on gameplay that has a bit more The art, animation and imagery that Solar Ash brings to the table is absolutely astounding. The art, animation and imagery that Solar Ash brings to the table is absolutely astounding.
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